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Imperar
05-05-2007, 01:07 AM
Part of my Simcity 3000 Projects for 2007 will be to build Dubai, I made a start by making the Burj Dubai in BAT:

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjDubai.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/DubaiStart.jpg

Sadly, it never turns out how you want it to look in the game. What's worse is that it's suppose to be 3 times higher than it appears (curse the BAT height limit). That means I have to design every other building from scratch to suit the scale.

Any suggestions would be very helpful.

Imperar
05-05-2007, 02:39 PM
Update: Improved cladding details

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjDubai3.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjDubai2.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjDubai4.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjDubai5.jpg

Just finished the plaza, time to do the Burj Al Arab :)

Derek
05-05-2007, 07:05 PM
Nice start:tup:

Imperar
05-06-2007, 12:39 PM
Thanks :)

I'm thinking of re-doing the Burj Dubai using SC3URK in order to remove the height limit in BAT, also it maybe more helpful getting the geometry correct as well (with all those curves). The problem at the moment is getting hands of the Rendering Kit.

If not, I'll be designing and replacing every single build in the game to fit the scale using BAT (unfortunately roads, sims, trees, and other structures that cannot be edited will have to remain the same).

The city itself won't be confined to one map alone, so I will have to build the Palm Islands seperately, with several extensions to Dubai on numerous maps. I will design the map as accurately as I can as well. Hopefully I can get a fairly decent depiction of a completed Dubai before the real Dubai is completed.

Reason why I'm doing it in SC3 rather than 4, because it's more playable for me.

Imperar
05-06-2007, 03:37 PM
Updates:

It was very difficult getting the Burj Al Arab to look right using BAT so...

With a little testing, I've come up with a way to import google sketchup models into SC3K's BAT, by the use of props, a bit of mspaint, and adobe photoshop.

Results:

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjAlArab2.jpg

For some reason, it's cut off the antenna.

Edit: Fixed the antenna thing :)

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjAlArab3.jpg

Work on the plaza commences... enjoy

theWatusi
05-06-2007, 07:28 PM
nice work :cheers:

Imperar
05-07-2007, 10:52 AM
Why cheers ;)

I will be trying to develop this over the summer when I finish uni, alonsgide this I have an overwhelming number of SC3K projects I initiated that I don't plan to finish until the next 5-10 YEARS. o.O (In other words, a VERY long time, only spent as the filler void of what I define as, "spare" time)

Feedback, suggestions? Group project participation to accelerate this up? Would be quite helpful...dang... I ought to finish those old cities...

Imperar
05-07-2007, 08:40 PM
Here's a small taster:

http://i40.photobucket.com/albums/e207/vocasla/Design/AdvertisementDubai.jpg

Bergenser
05-08-2007, 07:08 PM
Hey that's a really nice start! :tup:

Imperar
10-21-2007, 11:51 PM
Slowly progressing......

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BDTest2.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BDTest3.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjTest5.jpg

http://i40.photobucket.com/albums/e207/vocasla/SC3K-SC4/BurjTest4.jpg

bah.... I really ought to get cracking

dunbrine47
09-20-2008, 02:33 PM
You're good at putting the 21st century in this game.

LSyd
09-25-2008, 06:56 PM
awesome.

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