Quote:
Originally Posted by quattordici
I like the idea of having more control over day to day business, but I'm unsure about how I feel about the lack of any ability to build the urban fabric that The North One mentioned above.
Considering the flop that Societies was (in my opinion), I'm probs gonna wait on buying this one till I can see how risk takers feel about it.
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I am a bit excited about this game, but at the same time I am cautious of it after Societies, which I never bought. I will probably wait till this summer before buying it just to see what the feedback on the game is.
I personally do like the micro managing in the sense that with Simcity4 I always find myself getting bored with a city when I build up my downtown and it feels like a stagnant area that doesn't do anything. I want to have a city that has monthly functions that need to be attended to. Plus I will say I do like the idea of having some form of market that dictates the cost of everything much like we have in the real world. For that aspect I hope this game works.
I did have an issue with the choice of rail, but as much as I love to add subway systems to my city, I do understand their desire to make this a very visible game and the only way to make subways work the way this game works would be to have a fully interactive underground level where one can place station entrances and the shape and size of the stations as well as fully designing the structure of the subway rails, which might of been a bit too complicated for such a game to be designed. But I will say, I have liked what I have seen with the light rail systems so far.