Originally Posted by kwoldtimer
Not that it turns the building into a winner, but once again "it could have been worse".
Agree with you there, the scale is very good and the castle battlements don't look nearly as awkward as they did in the early renders.
I'm still grumbling about the missed opportunity for at least one commercial space at the corner, and I haven't heard anything that would earn them a pass for damaging the neighbouring properties. Anyone else hear if there's been any remedy or resolution on that?