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  #1  
Old Posted Feb 29, 2012, 10:16 PM
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Sim City 5 announcement leaked!!!!

So, today, pictures leaked of Sim City 5. An official announcement should happen next week.

And the pictures? Oh, they are pretty, a mixture of concept art and actual gameplay.















Some of the details include:

-If unemployment is too high, parks will fill with homeless.

-Citizens go shopping, to school, and work. You can watch them scurry along the streets.

-There are actually construction workers on the buildings and infrastructure.

-Buildings have more variety. This means that the police station, for example, will have multiple different looks.

-Winding roads!

This is all that has been revealed so far. I'm sure we will find out more soon.

Oh, and all information from Kotaku.com
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  #2  
Old Posted Feb 29, 2012, 10:57 PM
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Alright!!! Thanks for the scoop!


I'm a simcity addict, I thought I was never gonna see a sc5!!
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  #3  
Old Posted Mar 1, 2012, 1:30 AM
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I hope it won't be anything like Sim City Societies, which wasn't all that great. I also hope that it won't be so graphic intensive that it makes computers lag when the cities get too big.

Otherwise I'm thrilled they are doing a new Sim City. It's been long overdue.
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  #4  
Old Posted Mar 1, 2012, 2:02 AM
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Hmmm... interesting. I was hoping it would maybe look a little more authentic rather than stylized, but it definitely looks better than SimCity Societies. I'll definitely wait for more screenshots to make a solid judgement. I guess I've been so disappointed by recent half-assed PC games and simulators I'm just naturally a bit skeptical. Indeed, a real SimCity 5 is outrageously overdue.
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  #5  
Old Posted Mar 1, 2012, 5:53 AM
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Originally Posted by BoiseAirport View Post
Hmmm... interesting. I was hoping it would maybe look a little more authentic rather than stylized,
Sorry. Quick correction on my part. All of the above is Concept Art. So, the actual game will look more realistic. Sorry for the confusion.
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  #6  
Old Posted Mar 1, 2012, 8:59 AM
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Fuck! I AM EXCITED!!!
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  #7  
Old Posted Mar 1, 2012, 11:48 AM
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The concepts photos for SC4 turned out much different from what SC4 actually was. The finished product was less cartoony and more versatile. If they're going to go with the numbering scheme instead of the naming scheme, then hopefully SC5 will follow in the footsteps of previous Sim Cities and not Societies.
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  #8  
Old Posted Mar 1, 2012, 2:16 PM
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Good points! A lot to get excited about!!
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  #9  
Old Posted Mar 1, 2012, 6:01 PM
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this is awesome news!

i've played every simcity since the original one about 20 years ago.

here's some more tidbits from shacknews.com:

----------

If accurate, the new engine allows you to pan in close enough to read the signs on stores, or zoom out for a more traditional SimCity overhead view. Those buildings will be upgraded as you progress; catching 10 criminals upgrades the police station, for example. Roads can actually wind instead of being locked to a stiff grid, and you'll find complex relationships between various factors like population density and land value. Keeping an eye on crime will help quell the risk of fire and increase the value of land. Events in your city will be reported in the local newspaper in both single- and multiplayer.

That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

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  #10  
Old Posted Mar 2, 2012, 1:39 AM
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Originally Posted by Boisebro View Post
this is awesome news!



That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

Sweet, we can make a SSP nation. I'll build sprawling suburbs.
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  #11  
Old Posted Mar 6, 2012, 8:34 PM
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Originally Posted by Boisebro View Post
That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

The multiplayer mode sounds amazing.
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  #12  
Old Posted Mar 1, 2012, 11:33 PM
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Oh my, this is bigger than Uncle Sam's nipples!!
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  #13  
Old Posted Mar 2, 2012, 12:06 AM
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Oh my, this is bigger than Uncle Sam's nipples!!
ah, family guy reference...

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  #14  
Old Posted Mar 2, 2012, 12:59 AM
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ah, family guy reference...
And one of the few that I would actually consider using.
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  #15  
Old Posted Mar 2, 2012, 12:22 AM
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WHAT?! OMG, score!
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  #16  
Old Posted Mar 2, 2012, 1:36 AM
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Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
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  #17  
Old Posted Mar 2, 2012, 2:53 AM
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Originally Posted by Hayward View Post
Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
How can you pass on this without even seeing any real screens?
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  #18  
Old Posted Mar 2, 2012, 5:56 AM
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Originally Posted by Ayreonaut View Post
How can you pass on this without even seeing any real screens?
I know, which is why I was very careful the way I chose my words. I said the spirit of the concepts.

Whether leaked deliberately or not, they provide insight into the game's character. Will it be cartoonish, realistic, quirky? The images show the creator's intentions and what they will develop upon. It's rare that there would be a dramatic departure from the initial concept....especially at the alleged 30% completion stage. Clearly the buildings will carry a different language than those of SC4. There will likely be some more embellishment but I think the images show enough detail that will closely resemble the product they deliver.
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  #19  
Old Posted Mar 2, 2012, 5:30 AM
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Quote:
Originally Posted by Hayward View Post
Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
This is exactly what I was thinking. I liked when the buildings and cities looked realistic. Sim City 3000 specifically. I wish they could just take the material from SC3K and remake it. That is still my favorite game of all time.
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  #20  
Old Posted Mar 3, 2012, 6:10 PM
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Originally Posted by Derek View Post
This is exactly what I was thinking. I liked when the buildings and cities looked realistic. Sim City 3000 specifically. I wish they could just take the material from SC3K and remake it. That is still my favorite game of all time.
+1

I especially liked the Asian and European building sets. Once I got onto those, I could never get myself back to the North American variety.

I can't imagine we will ever see something like that again
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