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  #81  
Old Posted Nov 5, 2014, 12:31 AM
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This is the Town of Halminton with a population of 38,800. It covers five medium sized city tiles.
Downtown Halminton.


Halminton Docks.






Some overviews of the town.










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  #82  
Old Posted Nov 5, 2014, 2:41 AM
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So, what are some good downloads to grab?
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  #83  
Old Posted Nov 5, 2014, 4:10 AM
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The Network Addon Mod for sure and the majority of the top rated stuff on the Stex at Simtropolis. After that it's pretty much your preference on what you want to create.
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  #84  
Old Posted Nov 5, 2014, 4:35 AM
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Going to buy the game and create edmongary.
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  #85  
Old Posted Nov 5, 2014, 1:26 PM
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Quote:
Originally Posted by Dwils01 View Post
The Network Addon Mod for sure and the majority of the top rated stuff on the Stex at Simtropolis. After that it's pretty much your preference on what you want to create.
Thanks. I like to aim for variety in my cities (though I remain deeply annoyed that my efforts to build eco-friendly pedestrian focused cities tend to have iffy mayor ratings while sprawling messes get great ratings).
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  #86  
Old Posted Dec 2, 2014, 3:38 AM
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Current progress on the region of Sault Ste. Marie with a population of 560,000.


Transportation map.


City boundary map.
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  #87  
Old Posted Dec 2, 2014, 10:48 PM
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Wow that's quite a bit of development, she's looking good. Is the region based on the actual topography of Sault Ste. Marie? I like the layout of the islands. And just how many regions have you made/are working on? Seems like your working on several different regions simultaneously
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  #88  
Old Posted Dec 3, 2014, 3:46 AM
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It's the actual topography of the Sault Ste.Marie area. The area developed so far is east of the Sault were Echo, Bay, Sugar Island, and Garden River actually are. I just made everything a lot bigger.

This is the only region I'm working on but I have one of Thunder Bay and the GTA.
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  #89  
Old Posted Dec 4, 2014, 7:45 AM
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Quote:
Originally Posted by Dwils01 View Post
It's the actual topography of the Sault Ste.Marie area. The area developed so far is east of the Sault were Echo, Bay, Sugar Island, and Garden River actually are. I just made everything a lot bigger.

This is the only region I'm working on but I have one of Thunder Bay and the GTA.
Ah yes, the city names do correspond with those you posted earlier and Sault Ste. Marie has a more interesting topography than I imagined. Was the GTA region the first one you worked on? I say that because I wanted to create such a region as well right away when I first got the game, but I quickly gave up the idea since the vanilla version didn't offer the need realism I desired. Seems its only natural that most SC4 players want to or at least entertain the idea of building an in game version of their local/nearest metropolis.
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  #90  
Old Posted Dec 8, 2014, 8:50 PM
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On my old computer I made the GTA area and Hamilton area but they weren't that good. Since then I've been able to make bigger regions and use the NAM to create more realistic roadways. There isn't much buildings from Toronto out there which makes it hard to do a recreation of the city. I know that someone is currently making the Honest Ed's building.

The central area of the city of Garden River, with a population of 214,642.
Silver Creek Golf Course and Country Club.


Garden River Marina.


Garden River Cruise Ship Port and Ferry Terminal.


Garden River Sports Complex and Community College.


Garden River Waterfront.




Waterfront Condominiums outside of the downtown area.


Syrette Park.


Shingwauk Park.


Garden River Entertainment District.


The Centre of the city.


Downtown Garden River.




Southern portion of Garden River.


Northern portion of Garden River.


Central Portion of Garden River.
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  #91  
Old Posted Dec 9, 2014, 9:15 PM
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Agreed on the NAM, its probably the main reason why I still play the game today. Looks like Garden River is fundamentally complete, its always satisfying to finish off a big city map. Coincidentally enough the name of the next city in my region I was going to work on is call Garden City.

Quote:
Originally Posted by Dwils01 View Post
Nice mix of highrises, do you use ploppable or just let the city grow organically?

Quote:
Downtown Garden River.
Btw do you remember where you got the blue building with the angled side? And also the wide & tall blackish building? Those are two I've never seen before would really like to add to the collection.
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  #92  
Old Posted Dec 9, 2014, 11:48 PM
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For the city it's all grown expect for the rewards and government buildings. For the downtown area it's 50/50. All residential buildings are grown but most commercial buildings are plopped.

The blue slant building is here: http://descargas.capitalsim.net/?sitio=csc&descarga=899

The tall black building is here: http://community.simtropolis.com/fil...-the-met-v-25/
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  #93  
Old Posted Dec 12, 2014, 10:11 PM
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Thanks for those

I'm mostly the same. Commercial in the downtown areas is basically all plopped. Though usually I'll zone commercial at first and let it cycle for a bit just to see if there's anything that props up that looks good where it is. But I' rarely satisfied by the result and it ends up being like 90% plopped. But I don't bother doing that for the less dense areas. Residential is grown but if sims could actually leave ploppable residential buildings to go to work I would of done the same with it. It's usually takes many cycles before I'm entirely satisfied with whats been growth, for the high density area. The less dense the less it matters.

I'm probably too particular in that regard. But there's a certain aesthetic I go for. I just don't like having the same buildings growing all over the place. I'll only accept it if its far away or if its a small number and they're right next to each other, then I just see it as being part of one big development, like this for example;


On another note, I've finally decided to start a CJ of my own. Damn is it a ton of work to organize it properly, but its quite fun as well.

Last edited by vegeta_skyline; Dec 12, 2014 at 10:33 PM.
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  #94  
Old Posted Dec 15, 2014, 9:54 AM
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Here's some images of the first city I've previewed in my CJ, the one called Lindin City(LC). It was 2nd city that I actually started working on in the region of Pretoria. LC is located in the middle east borough of Pretoria. Thankfully its nothing like that middle east. This one is just your typical suburban paradise, or wasteland, depending on your point of view.

Location of Lindin City(highlighted in red) and the borough's:


Transportation info:
Downtown LC is served directly from the west & south by highway 702 and from the east by highways 705 & 707. The core is also served by the commuter rail service Fastraxx. The Lindin City station, Fastraxx LC, is located on the combined L(Loop) & ME(Middle East) lines. The L line is the elevated viaduct seen cutting through part of the downtown core in the images to come. The line turns southward and goes into a 1.6 km tunnel under Cisco Bay(the water body) before reemerging above ground in the city of Cisco Bay. The ME line branches off the combined line just east of LC station and it too enters into a tunnel, 1.4 km long, that goes under the neighborhood of Rockcut(in LC) and the Trueno river before reemerging above ground in the city of Emont.

LC station is somewhat unusual in that the station was built directly on top of not only a road but a highway as well(the 707). There is little parking at the station however its not really require since the downtown area is but a 5 minute walk away and frequent bus service is available. Approx. 4,200 passengers use the station during the peak periods, which amounts to a healthy 14.0% mode share. The L line also features all day off-peak service. The ME line however, only operates during the peak periods. And while regional trains also operate on the ME line, they do not stop at the station. Nonetheless LC is still one of the most easily accessible cities in Pretoria.

It won't get into the details or the history of the town any further, since the CJ is a better place for all that stuff. Time for some photos!

Here is the historical downtown mentioned in the preview:









And at night

The downtown's pretty dense for a fairly small city no?
For good measure, here's a list the 10 tallest buildings in the city, ranked by roof height:

Apologies to the metric folks for not including meters

Most important of all... Building heights in Pretoria are measured in two ways; by Roof height and by Pinnacle height(spires, antennas, flag poles, big glowing ball on the top or whatever).
There's none of that architectural height BS.

Here's the Fastraxx LC station:


Overlooking downtown Lindin City is Kalahari peak, the second tallest in the city. Though truth be told its not much of a peak with an elevation of only 536ft(163m). A Global Networks transmitter, the largest broadcaster in the District of Pretoria, is located here. Effective height above average terrain of the transmitter [ground elevation 502ft + structure height 184ft - downtown LC elevation 56ft] is 630ft(192m). There is a private road that leads up to the top that locals love to frequent. Those that make the trek are greeted with a pleasant view of downtown LC and neighboring Cisco Bay.


Global Networks LC transmitter and an adjacent cellular tower:


The tallest point in the city is Drogo peak with an elevation of 545ft(166m).


And here's an interesting feature in this town, the gated community of Livingstone. There's nothing like a little income inequality! While not mansions by any stretch of the imagination, not every community has cobblestone roads, 24-7 mobile & gatehouse security and 10 foot stone walls. A house here will cost you more than twice as much than the going rate anywhere else in the city. Though buyer beware you may have to put up with a a little noise from time to time. Despite years of protest, the Livingstone home owners association has been so far unsuccessful in their righteous fight to indefinitely ground the air ambulance service flown out of nearby LC General. The poor be damned.






Directly across Jacob st. from the Livingstone gated community is the Earl Reyes memorial park. Posthumously named after the major who served an incredible 5 terms during the boom years of the 1920's and30's Mr. Reyes is widely considered to be the most popular major in the history of any city in the Middle Eastern borough of Pretoria. Obviously the man must of been a great leader to get re-elected 4 times in a row. Either that, or he was quite the shrewd politician. But enough about that, your here to see park right? Well here it is, 14 acres of pristine parkland.








And lastly my favorite object in the entire city.
The Hillsboro transmission substation is a vital piece of infrastructure that is the primary power distribution node for the Middle East borough of Pretoria and maintains system voltages. All 3 hydro corridors cutting through the city lead to & from this location. All lines are 250kV AC, except for the local LC connection which is stepped down to 25kV. The amount of power saved from distribution loses is almost equal to the amount of power used by the city.










The average daily peak period power flow through the station:


Well that's probably enough for tonight
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  #95  
Old Posted Dec 17, 2014, 12:41 AM
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That looks great. You put a lot of detail in your cities. I like the excel spreadsheet for the tallest buildings. I used to do that with my old regions and I may start that up again.

This is the town of Haybale. It's the only landlocked town on Sugar Island and is home to commuters who work in either Garden River, Cambrian, or Sault Ste. Marie.

The towns population is 4,900.




Downtown Haybale.


This is the Town of Hagia. It's located on the southeastern end of Sugar Island. Commuters drive to Drummond which is the big high-tech sector on the island, take the ferry to Aberdeen or Garden River, or take the Monorail to Garden River or Sault Ste. Marie. The population of Hagia is 8,864.


Downtown Hagia.
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  #96  
Old Posted Dec 21, 2014, 7:31 PM
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Cities XL Platinum at 12$ on steam.

Is it a good buy or I should stick on SC serie?
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  #97  
Old Posted Dec 21, 2014, 8:16 PM
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Took me a while to build this one. Still a work in progress, I've only built 4 suburbs so far. I bought it on the App Store so no add-ons unfortunately!

Lyndon, Ohio, county seat of Pike County
City population: 139,964
Lyndon Metro: 206,039

Neighbourhood of Spengler Hills (Lyndon South District) with the Spengler Hills Country Club.



Downtown Lyndon (Lyndon Centre District). In the middle you can see Cumberland Station, which is the rail hub for Amtrak trains, LATA commuter rail and LYNK Transit. With more suburbs being built, it'll keep growing, I'll post updates. On the left is Mecklen Bay.



University Park (Lyndon West District), with Mecklen University (named after the river). Served by University Park LYNK Station.



Neighbourhood of Elm Point (Lyndon East District) with transit-oriented development next to the Elm Point Ferry Terminal.



North Park housing project (Lyndon North District) with the North Park LYNK Station. I tried to make it look ghetto lol



Garden suburb of Devon Park with the Devon Park LATA Station.

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  #98  
Old Posted Dec 26, 2014, 10:57 PM
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Good start, but I would highly recommend adding some custom content which you can get for for free from sites like simtropolis. Specifically the NAM(Network addon mod)& RHW(Real highway mod), they just make everything so much more interesting.

Here's and example of a NAM interchange;


And here's what the RHW mod can do;








Quote:
Originally Posted by PhilippeMtl View Post
Cities XL Platinum at 12$ on steam.

Is it a good buy or I should stick on SC serie?
Haven't played it much so I wouldn't be able to say for sure. I've heard cites can look more realistic in it but simulation-wise SC is better. But for 12 bucks though its worth a shot either way imo.

Last edited by vegeta_skyline; Dec 26, 2014 at 11:10 PM.
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  #99  
Old Posted Dec 26, 2014, 11:15 PM
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Here's some recent pictures using new mod's I've added;

The snow capped peaks of Mount Prominence:




Highway walls along highway 707 in Lindin City:




Shorelines of Halon:






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  #100  
Old Posted Dec 27, 2014, 12:20 AM
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Something I worked on recently



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