HomeDiagramsDatabaseMapsForumSkyscraper Posters
     

Go Back   SkyscraperPage Forum > Urban Art > Skyscraper & Urban Art

Reply

 
Thread Tools Display Modes
     
     
  #1  
Old Posted Feb 29, 2012, 10:16 PM
Illithid Dude's Avatar
Illithid Dude Illithid Dude is offline
Paramoderator
 
Join Date: Nov 2010
Location: Santa Monica / New York City
Posts: 2,549
Sim City 5 announcement leaked!!!!

So, today, pictures leaked of Sim City 5. An official announcement should happen next week.

And the pictures? Oh, they are pretty, a mixture of concept art and actual gameplay.















Some of the details include:

-If unemployment is too high, parks will fill with homeless.

-Citizens go shopping, to school, and work. You can watch them scurry along the streets.

-There are actually construction workers on the buildings and infrastructure.

-Buildings have more variety. This means that the police station, for example, will have multiple different looks.

-Winding roads!

This is all that has been revealed so far. I'm sure we will find out more soon.

Oh, and all information from Kotaku.com
Reply With Quote
     
     
  #2  
Old Posted Feb 29, 2012, 10:57 PM
Rico Rommheim's Avatar
Rico Rommheim Rico Rommheim is offline
Look at me!
 
Join Date: Jun 2007
Location: City of Bagels
Posts: 11,769
Alright!!! Thanks for the scoop!


I'm a simcity addict, I thought I was never gonna see a sc5!!
__________________
Alarm Force is listed on the TSX
Reply With Quote
     
     
  #3  
Old Posted Mar 1, 2012, 1:30 AM
Edgewater Edgewater is offline
Registered User
 
Join Date: Apr 2003
Location: Cleveland, OH
Posts: 169
I hope it won't be anything like Sim City Societies, which wasn't all that great. I also hope that it won't be so graphic intensive that it makes computers lag when the cities get too big.

Otherwise I'm thrilled they are doing a new Sim City. It's been long overdue.
Reply With Quote
     
     
  #4  
Old Posted Mar 1, 2012, 2:02 AM
BoiseAirport's Avatar
BoiseAirport BoiseAirport is online now
Dare Mighty Things
 
Join Date: Jun 2005
Location: Boise, Idaho
Posts: 2,243
Hmmm... interesting. I was hoping it would maybe look a little more authentic rather than stylized, but it definitely looks better than SimCity Societies. I'll definitely wait for more screenshots to make a solid judgement. I guess I've been so disappointed by recent half-assed PC games and simulators I'm just naturally a bit skeptical. Indeed, a real SimCity 5 is outrageously overdue.
__________________
BOISETOPIA is hibernating
Reply With Quote
     
     
  #5  
Old Posted Mar 1, 2012, 5:53 AM
Illithid Dude's Avatar
Illithid Dude Illithid Dude is offline
Paramoderator
 
Join Date: Nov 2010
Location: Santa Monica / New York City
Posts: 2,549
Quote:
Originally Posted by BoiseAirport View Post
Hmmm... interesting. I was hoping it would maybe look a little more authentic rather than stylized,
Sorry. Quick correction on my part. All of the above is Concept Art. So, the actual game will look more realistic. Sorry for the confusion.
Reply With Quote
     
     
  #6  
Old Posted Mar 1, 2012, 8:59 AM
WibblyWobbly's Avatar
WibblyWobbly WibblyWobbly is offline
Registered User
 
Join Date: Jan 2012
Location: Melbourne, Down Under
Posts: 124
Fuck! I AM EXCITED!!!
__________________
Check out my debut indie/alternative/atmospheric album here:
https://pandarosa.bandcamp.com/releases
I would really appreciate just a quick listen! If you like it, you can buy it for only $4 USD
Reply With Quote
     
     
  #7  
Old Posted Mar 1, 2012, 11:48 AM
vid's Avatar
vid vid is offline
Because it's 2015.
 
Join Date: Apr 2004
Location: Thunder Bay
Posts: 37,162
The concepts photos for SC4 turned out much different from what SC4 actually was. The finished product was less cartoony and more versatile. If they're going to go with the numbering scheme instead of the naming scheme, then hopefully SC5 will follow in the footsteps of previous Sim Cities and not Societies.
__________________
Toronto & HamiltonThunder Bayother photos | my geofiction | random things | skyscraper diagrams
It's not about what you don't have—it's the little you're given, and how far you can run with it.
Reply With Quote
     
     
  #8  
Old Posted Mar 1, 2012, 2:16 PM
BoiseAirport's Avatar
BoiseAirport BoiseAirport is online now
Dare Mighty Things
 
Join Date: Jun 2005
Location: Boise, Idaho
Posts: 2,243
Good points! A lot to get excited about!!
__________________
BOISETOPIA is hibernating
Reply With Quote
     
     
  #9  
Old Posted Mar 1, 2012, 6:01 PM
Boisebro's Avatar
Boisebro Boisebro is offline
All man. Half nuts.
 
Join Date: Apr 2005
Location: Boise, Idaho
Posts: 2,353
this is awesome news!

i've played every simcity since the original one about 20 years ago.

here's some more tidbits from shacknews.com:

----------

If accurate, the new engine allows you to pan in close enough to read the signs on stores, or zoom out for a more traditional SimCity overhead view. Those buildings will be upgraded as you progress; catching 10 criminals upgrades the police station, for example. Roads can actually wind instead of being locked to a stiff grid, and you'll find complex relationships between various factors like population density and land value. Keeping an eye on crime will help quell the risk of fire and increase the value of land. Events in your city will be reported in the local newspaper in both single- and multiplayer.

That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

__________________
I've been inducted by aliens.
I'm in their Hall of Fame because of all of the great ideas they found up my ass.
Reply With Quote
     
     
  #10  
Old Posted Mar 1, 2012, 11:33 PM
Ayreonaut's Avatar
Ayreonaut Ayreonaut is offline
EVDS MPlan Student
 
Join Date: Nov 2007
Location: Turner Valley, AB
Posts: 11,983
Oh my, this is bigger than Uncle Sam's nipples!!
Reply With Quote
     
     
  #11  
Old Posted Mar 2, 2012, 12:06 AM
Boisebro's Avatar
Boisebro Boisebro is offline
All man. Half nuts.
 
Join Date: Apr 2005
Location: Boise, Idaho
Posts: 2,353
Quote:
Originally Posted by Ayreonaut View Post
Oh my, this is bigger than Uncle Sam's nipples!!
ah, family guy reference...

__________________
I've been inducted by aliens.
I'm in their Hall of Fame because of all of the great ideas they found up my ass.
Reply With Quote
     
     
  #12  
Old Posted Mar 2, 2012, 12:22 AM
tascalisa's Avatar
tascalisa tascalisa is online now
Discovered in 1593
 
Join Date: Apr 2008
Location: Vulcan's Empire
Posts: 3,128
WHAT?! OMG, score!
Reply With Quote
     
     
  #13  
Old Posted Mar 2, 2012, 12:59 AM
Ayreonaut's Avatar
Ayreonaut Ayreonaut is offline
EVDS MPlan Student
 
Join Date: Nov 2007
Location: Turner Valley, AB
Posts: 11,983
Quote:
Originally Posted by Boisebro View Post
ah, family guy reference...
And one of the few that I would actually consider using.
Reply With Quote
     
     
  #14  
Old Posted Mar 2, 2012, 1:36 AM
Hayward's Avatar
Hayward Hayward is offline
Living under the L Tracks
 
Join Date: Jun 2004
Location: Chicago
Posts: 6,652
Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
Reply With Quote
     
     
  #15  
Old Posted Mar 2, 2012, 1:39 AM
theWatusi's Avatar
theWatusi theWatusi is offline
Resident Jackass
 
Join Date: Dec 2006
Location: Your Mom's House
Posts: 11,717
Quote:
Originally Posted by Boisebro View Post
this is awesome news!



That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

Sweet, we can make a SSP nation. I'll build sprawling suburbs.
__________________
"...remember first on me than these balls in airports" - MK
Reply With Quote
     
     
  #16  
Old Posted Mar 2, 2012, 2:53 AM
Ayreonaut's Avatar
Ayreonaut Ayreonaut is offline
EVDS MPlan Student
 
Join Date: Nov 2007
Location: Turner Valley, AB
Posts: 11,983
Quote:
Originally Posted by Hayward View Post
Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
How can you pass on this without even seeing any real screens?
Reply With Quote
     
     
  #17  
Old Posted Mar 2, 2012, 5:23 AM
JHoward88's Avatar
JHoward88 JHoward88 is offline
Registered User
 
Join Date: May 2010
Location: Tacoma, WA
Posts: 404
Wow! I thought for sure that the glorious days of the REAL SimCity franchise had ground to a close; that SimCity 4 was to be the last real City builder, marking an end to that age of city building which all but consumed a decade of my gaming life.

I really am amazed by this news. I almost feel emotional about it. *sniff* I'll be watching eagerly for new SimCity news, and if/when SC5 is released, I most certainly will buy not one, but two copies.
Reply With Quote
     
     
  #18  
Old Posted Mar 2, 2012, 5:30 AM
Derek's Avatar
Derek Derek is online now
Registered User
 
Join Date: Aug 2006
Location: Portland, OR
Posts: 9,250
Quote:
Originally Posted by Hayward View Post
Never liked how the successors to SC4 had that Sci-Fi, surreal look to them. SC4 seem to be the most convincing of Western urbanity. This concept seems all in the spirit of Societies. I'll pass on this.
This is exactly what I was thinking. I liked when the buildings and cities looked realistic. Sim City 3000 specifically. I wish they could just take the material from SC3K and remake it. That is still my favorite game of all time.
Reply With Quote
     
     
  #19  
Old Posted Mar 2, 2012, 5:56 AM
Hayward's Avatar
Hayward Hayward is offline
Living under the L Tracks
 
Join Date: Jun 2004
Location: Chicago
Posts: 6,652
Quote:
Originally Posted by Ayreonaut View Post
How can you pass on this without even seeing any real screens?
I know, which is why I was very careful the way I chose my words. I said the spirit of the concepts.

Whether leaked deliberately or not, they provide insight into the game's character. Will it be cartoonish, realistic, quirky? The images show the creator's intentions and what they will develop upon. It's rare that there would be a dramatic departure from the initial concept....especially at the alleged 30% completion stage. Clearly the buildings will carry a different language than those of SC4. There will likely be some more embellishment but I think the images show enough detail that will closely resemble the product they deliver.
Reply With Quote
     
     
  #20  
Old Posted Mar 2, 2012, 9:29 AM
babybackribs2314 babybackribs2314 is offline
Registered User
 
Join Date: Apr 2006
Location: UWS, Manhattan
Posts: 1,728
I see the Conde Naste Building in the broader pan-out shot. EXCITED!
Reply With Quote
     
     
This discussion thread continues

Use the page links to the lower-right to go to the next page for additional posts
 
 
Reply

Go Back   SkyscraperPage Forum > Urban Art > Skyscraper & Urban Art
Forum Jump


Thread Tools
Display Modes

Forum Jump


All times are GMT. The time now is 3:47 PM.

     

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.