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  #21  
Old Posted Mar 2, 2012, 3:12 PM
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Exciting news!
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  #22  
Old Posted Mar 2, 2012, 11:54 PM
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Woohoo! I'm glad Maxis decided to continue the series (assuming it's still Maxis). I thought the series was dead after the Sim City Societies blunder. Can't wait!
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  #23  
Old Posted Mar 3, 2012, 12:41 AM
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While not wanting to start a wish list/what I hope to see in SC5 I would like to see more detail in the transportation aspect of the game. Not just subways but streetcars and light rail.

Also one thing I always thought would be cool was as you developed your bus system that you would be able to actually map out the routes instead of just plopping bus stops where demand is needed and have the buses aimlessly go through town.
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  #24  
Old Posted Mar 3, 2012, 1:31 AM
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Buses and Metros are one of the things Cities XL did right. I hope to see actual transit routes in a new Sim City.
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  #25  
Old Posted Mar 3, 2012, 6:10 PM
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Quote:
Originally Posted by Derek View Post
This is exactly what I was thinking. I liked when the buildings and cities looked realistic. Sim City 3000 specifically. I wish they could just take the material from SC3K and remake it. That is still my favorite game of all time.
+1

I especially liked the Asian and European building sets. Once I got onto those, I could never get myself back to the North American variety.

I can't imagine we will ever see something like that again
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  #26  
Old Posted Mar 5, 2012, 12:36 AM
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Video Link


Something for the new Sim City. Gameplay? Trailer? We'll find out later this week.
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  #27  
Old Posted Mar 6, 2012, 3:36 AM
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As lomg as this is more similar to SC4 and not simcity societies or cities XL I will be very happy.
Some updates I would like would be better transit options, street view, residential buildings that don't have nojob zots so often even though they are surrounded by commercial, and possibly mixed use buildings.
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  #28  
Old Posted Mar 6, 2012, 8:31 PM
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WOW, I cannot tell you how ecstatic I am if this is true! But some of the concept art looks kind of cartoon-ish, much like sim city societies. Butt im glad its only concept art. What would be really cool is if they added time periods, like starting with the 1920's and going though all the different architectural styles.
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  #29  
Old Posted Mar 6, 2012, 8:34 PM
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Quote:
Originally Posted by Boisebro View Post
That multiplayer mode lets you manage your areas cooperatively, and visit friends' cities to share resources and territory. You can visit a fellow player's City Hall to make an agreement that will spur job growth. The game will also offer global leaderboards for factors like economics or production of raw materials.

The multiplayer mode sounds amazing.
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  #30  
Old Posted Mar 7, 2012, 1:35 AM
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SimCity 5 doesn't look like it will be a first-person shooter. I am glad.
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  #31  
Old Posted Mar 7, 2012, 2:04 AM
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what?

damit ea why did u have to pull that video now left wondering what it showed
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  #32  
Old Posted Mar 7, 2012, 2:15 AM
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it is litteraly being anounced offialy right now
http://www.ign.com/videos/2012/02/29/ea-game-changers
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  #33  
Old Posted Mar 7, 2012, 2:18 AM
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Official Trailer.

Video Link
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  #34  
Old Posted Mar 7, 2012, 3:48 AM
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Wow I am very impressed. Hope this game relies less on Industry and more on Commercial. I also hope you can build multi-use buildings. I hope the graphics are as good as the trailer, then we will know why it took Maxis/EA so long to release it
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  #35  
Old Posted Mar 7, 2012, 4:09 AM
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Sim City 5!!!!!! I wasted basically the first semester of my freshman year in college playing simcity 4. I never actually played the game but downloaded a billion models and built the cities building by building trying to make them ultra realistic. I hope SimCity 5 looks even more real than Sim City 4. I dont know if Ill ever have the time to play the game again, but maybe I will. Ill for sure buy it if it looks kick ass.
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  #36  
Old Posted Mar 7, 2012, 4:11 AM
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All I can say is that I hope the release is as good as the news.

Many city simulator games have tried but failed to match the popularity of SimCity 4... CitiesXL looked like it did a reasonable job, but its original bias towards MMO and some lingering issues after its initial release ultimately doomed the company that made it... and let's not mention SimCity Societies, made by a different contractor of EA, which was two steps backwards with a rigid grid and lack of build freedom, among other things.
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  #37  
Old Posted Mar 7, 2012, 6:16 PM
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I started playing Sim City 2000 when I was 7 years old. I have been obsessed with each game ever since.
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  #38  
Old Posted Mar 7, 2012, 6:52 PM
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About freaking time, though. It's been a decade and although SimCity 4 has been massively improved upon through modding and other custom content, I really hope for a true successor that can improve things that you simply cannot mod.

Last edited by ue; Mar 7, 2012 at 8:56 PM.
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  #39  
Old Posted Mar 7, 2012, 8:43 PM
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Looks amazing! Can't wait.
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  #40  
Old Posted Mar 7, 2012, 8:59 PM
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Check out the website.
http://www.simcity.com/en_US
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