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  #41  
Old Posted Nov 20, 2006, 9:59 AM
robbobpdx robbobpdx is offline
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Did anyone hear what happened at the Design Commission meeting 11/16 regarding the Allegro ???
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  #42  
Old Posted Nov 22, 2006, 6:56 PM
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Sienna Architecture (www.siennaarchitecture.com) has some great up and coming infill projects on their website that I can't post due to their flash crap. They also appear to have a new Allegro rendering, but I'm not sure if this is updated or a nighttime rendering of the old project. In any case, it looks good.
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  #43  
Old Posted Nov 22, 2006, 8:39 PM
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Originally Posted by robbobpdx
Did anyone hear what happened at the Design Commission meeting 11/16 regarding the Allegro ???
Was approved by Design Commission. New design looks really good. Nice and skinny (relative to original plans, at least). Unfortunately I don't have it electronically to post. Anyone?
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  #44  
Old Posted Nov 23, 2006, 12:49 AM
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wow the renderings look even bulkier than before if that is the new one on sienna. if you click on the image you go to the next one.
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  #45  
Old Posted Nov 23, 2006, 3:55 AM
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I think those might be old. The images in the pre-app pdf were noticably skinnier.
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  #46  
Old Posted Nov 24, 2006, 10:31 AM
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Indeed, they do have a lot of cool upcoming projects! Hawthorne, Division, even a 6-story project for Williams & Beech - and even a project for Salem along the waterfront!!! (8 story condo, very modern).

Great news... Portland is going to be so different in 5 years. Lol
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  #47  
Old Posted Dec 7, 2006, 4:20 PM
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http://www.oregonlive.com/printer/pr...780.xml&coll=7

It's baaack: Smaller Allegro applauded

Thursday, December 07, 2006
Fred Leeson
The Oregonian

Remember The Allegro? In August, the City Council rejected the proposed 21-story, 228-unit condo project in Goose Hollow as too bulky. The neighborhood opposed it. And property owners to the north said it blocked their development opportunities.

Well, it's back.

Different Allegro, different tune.

The revised version for 1715 S.W. Salmon St. stands 20 stories, but an eastern wing drops from 16 stories to two. Condos trim to 158. A bigger setback on the north makes it more attractive for adjacent owners to build a tower on their half of the block, too.

And the City Council's reaction?

There probably won't be one. The Goose Hollow Foothills League, whose appeal of the project prompted the council's unanimous rejection in August, has agreed not to appeal this time.

"In large part, you guys have done a great job," Jerry Powell, chairman of the league's planning committee, told the development team. "Thank you."

The revised plan also sailed though a Portland Design Commission hearing last month. The Allegro has been a four-year quest for development firm M. David Paul & Associates. The site, now home to a 76-car parking lot owned by TriMet, sits next to the Salmon Street light-rail stop, the least-used MAX stop in the central city. TriMet was willing to sell the land for $1 to a developer who would put high-density housing next to it and presumably stimulate MAX traffic.

Paul Krueger, the developer's representative, said the $1 deal comes with obligations: adding 76 underground public parking slots, replacing an old and deep Tanner Creek pipe and removing any remaining toxic substances.

The Allegro could be a harbinger for the narrow strip in Goose Hollow between Southwest 18th Avenue and Interstate 405. "This is the first building that's going to create a high-density neighborhood in an area that is in transition," said Jeff Lamb, an architect for Sienna Architecture Co., the tower's designer.

The next development could well be on the lot just north of The Allegro. Property owners Dan Petrusich and Bill Reilly have talked with Krueger about a joint venture. And Lamb said The Allegro was designed assuming that a building would go in next-door.

Not everyone in Goose Hollow is thrilled with The Allegro. Some residents west of 18th could have views blocked. Howard Glazer, a longtime resident and architect, called the tower "overwhelming and totally out of scale."

Others, though, think the condos will be popular. "There are a lot of people in the neighborhood who would love that location," said Wilma Caplan. Some residents who love the area, she said, become tired of climbing the steep hills.

Design Commission members like the revised plans and the location next to MAX. "It would be almost criminal not to go to greater density there," said Lloyd Lindley.

Michael McCulloch, commission chairman, said he appreciates the diligence the developer and Goose Hollow residents showed in forging a compromise. "It's proof that the design-review process works," he said. "I'm heartened by what we've seen here."

Fred Leeson: 503-294-5946; fredleeson@news.oregonian.com



©2006 The Oregonian
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  #48  
Old Posted Dec 7, 2006, 5:15 PM
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the rendering in the Oregonian didn't look too much different. I'm glad to see that this new design should breeze through...anyone with an idea on how quick construction could start?
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  #49  
Old Posted Dec 8, 2006, 7:38 AM
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Originally Posted by MarkDaMan View Post
the rendering in the Oregonian didn't look too much different. I'm glad to see that this new design should breeze through...anyone with an idea on how quick construction could start?
Yeah, I thought the rendering looked just about the same also . . . at least the part closest to 18th. It looks like the designers just chopped off the other part, and so taking it down in overall scope. Looks like they will be losing 70-some units in the slim down also. That's great that it passed design review, although maybe a bit surprising. Maybe the bulk was just too much for the neighborhood association in the older design, since they seem to be the ones who objected the most. Glad to see it appears it is going to be built !!!
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  #50  
Old Posted Dec 8, 2006, 8:56 AM
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where in the Oregonian was this rendering? I want to see it!
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  #51  
Old Posted Dec 8, 2006, 4:08 PM
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from teh tribune:

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  #52  
Old Posted Dec 8, 2006, 5:17 PM
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Goose Hollow condo tower gets second chance
City approves a smaller Allegro
By Peter Korn
The Portland Tribune 16.8 hours ago

The Allegro, a controversial Goose Hollow condominium project that brought attention to the growing practice of trading development rights between distant properties, has received city approval in a scaled-down form.

In August, the City Council rejected plans for a 21-story condominium to be built across from Lincoln High School after an appeal by the Goose Hollow neighborhood association. Some Goose Hollow neighbors testified they thought the project was out of scale with the rest of the area.

City Council members took issue with the developer’s intention to increase the size of the building by buying development rights – or FAR, floor-to-area ratio assigned to various buildings – from two other properties.

One of those properties was located in the Lloyd District, several miles away from the proposed building site. Another was owned by TriMet, which had agreed to transfer 105,000 square feet of development rights over a transit mall for $1.4 million.

Last week’s approval of the condominium project by the city Design Commission has passed without appeal, so the development has a green light to proceed.

The approved design of the Allegro is for a 20-story tower with a smaller two-story section. The original design had a 21-story tower with a separate 16-story tower next to it.

The smaller second section allows the Allegro to be built with a floor-to-area ratio of 9-1, considerably less than the 12-1 floor-to-area ratio developers originally sought. No floor-to-area ratio transfers were necessary to construct the final design.

Land zoned for a 9-1 FAR means the total floor space of the property’s building, regardless of height, can be no more than nine times the size of the property’s dimensions.

It means that if builders want to build taller, they have to build skinnier. If they want to build bulkier, they have to build shorter.

Paul Krueger, the project’s lead developer, said the new design allows for 158 condominium units, considerably less than the 228 in the original design.

In general, Krueger has said, fewer units means less revenue, which translates into a building with fewer design extras.

The debate over the Allegro prompted the City Council to form a work group to make recommendations for a policy on allowable and unallowable transfers of development rights.

Jeff Joslin, land-use manager with the city’s Bureau of Development Services, said the group will begin meeting in January and by spring or early summer have guidelines for the City Council to consider.

“In the future it is likely that transfers of FAR will have to demonstrate benefits to the city,” Joslin said.

peterkorn@portlandtribune.com
http://www.portlandtribune.com/news/...53371660996600
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  #53  
Old Posted Dec 8, 2006, 5:18 PM
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where in the Oregonian was this rendering? I want to see it!
Thursday's In-Portland section. The rendering was bigger, so more easy to see the details than the trib one.
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  #54  
Old Posted Dec 14, 2006, 6:02 PM
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looks like more of a point tower now. its hard to see in the rendering but i think it looks much better and certainly less slab-like
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  #55  
Old Posted Apr 24, 2007, 3:50 AM
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Website is up: http://allegro-portland.com/

Nothing too impressive. I don't even think the renderings have been updated.
On hold? Cancelled? They spent a lot of money getting it approved...
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  #56  
Old Posted Apr 24, 2007, 6:06 AM
zilfondel zilfondel is offline
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Thumbs up

uhh... they must have read your comment:

"Allegro is Approved!"

Almost forgot! They were nice enough to include renderings:









and a map:

million-dollar views, if you are a baseball fan!
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  #57  
Old Posted Apr 24, 2007, 6:16 AM
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exciting! do we know when they start tearing up the parking lot?
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  #58  
Old Posted Apr 24, 2007, 8:51 AM
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love how the renderings make it feel like it is in the heart of downtown.
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  #59  
Old Posted Apr 24, 2007, 3:19 PM
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quite the cheesy captions under the renderings.

Is that a new design because I thought the back half of the tower was to be shorter than the main tower bordering the intersection of Salmon and 18th?
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  #60  
Old Posted Apr 24, 2007, 6:22 PM
zilfondel zilfondel is offline
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^ You're right, they are old renderings. We know the design changed, but maybe they cheapened out on newer renderings. =(
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