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  #41  
Old Posted Aug 28, 2006, 1:28 AM
blackhawk08
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hey STR how did you make the materials for the facade?
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  #42  
Old Posted Aug 28, 2006, 1:31 AM
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Glass=architectural glass
Lowrise facade=architectural Semi-gloss
1,2 and 3 WTC=metal (lume) mental ray shader
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There are six phases to every project 1) enthusiasm, 2) disillusionment, 3) panic, 4) search for the guilty, 5) punishment of the innocent, 6) praise for the non-participants. - Guy Tozzoli
Build your own Model Skyscrapers** New York City 2015 3D Model W/ New WTC ** World Trade Center (1971-2001) 3D Model
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  #43  
Old Posted Aug 28, 2006, 1:35 AM
blackhawk08
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Quote:
Originally Posted by STR
Glass=architectural glass
Lowrise facade=architectural Semi-gloss
1,2 and 3 WTC=metal (lume) mental ray shader
ok, thanks a million
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  #44  
Old Posted Aug 28, 2006, 1:36 AM
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SteelCity15 SteelCity15 is offline
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wow thats amazing. Looks so real...great work
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  #45  
Old Posted Aug 28, 2006, 2:49 AM
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Wow, STR... you def kill, kid. Bravo!
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  #46  
Old Posted Aug 28, 2006, 4:09 AM
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Wow.
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  #47  
Old Posted Aug 28, 2006, 5:56 AM
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Incredible
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  #48  
Old Posted Aug 28, 2006, 12:44 PM
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DubbaG DubbaG is offline
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Damn dude you've done a really amazing job here!

For anybody with the interests of STR but without all the know-how, here's a paper cutout of the WTC complex. I built it. It's money.

http://papertoys.com/world-trade-center.htm
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  #49  
Old Posted Aug 28, 2006, 3:53 PM
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^I've always liked mine much better
http://www.skyscrapermodels.us/model...enter_NYC.html

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There are six phases to every project 1) enthusiasm, 2) disillusionment, 3) panic, 4) search for the guilty, 5) punishment of the innocent, 6) praise for the non-participants. - Guy Tozzoli
Build your own Model Skyscrapers** New York City 2015 3D Model W/ New WTC ** World Trade Center (1971-2001) 3D Model
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  #50  
Old Posted Aug 28, 2006, 3:55 PM
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Do you just rule at everything?
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  #51  
Old Posted Aug 28, 2006, 4:57 PM
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Holy shit! I will build that one soon. I gotta print it at school. SWEEEEET!
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Shadows walking with the crowd, we are lost and found, but love is gonna save us.

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  #52  
Old Posted Aug 28, 2006, 5:38 PM
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  #53  
Old Posted Aug 29, 2006, 4:11 AM
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Quote:
Originally Posted by FlyersFan118
Do you just rule at everything?
Basically.

Quote:
Originally Posted by DubbaG
Holy shit! I will build that one soon. I gotta print it at school. SWEEEEET!
Don't forget the rest

http://skyscrapermodels.us/

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There are six phases to every project 1) enthusiasm, 2) disillusionment, 3) panic, 4) search for the guilty, 5) punishment of the innocent, 6) praise for the non-participants. - Guy Tozzoli
Build your own Model Skyscrapers** New York City 2015 3D Model W/ New WTC ** World Trade Center (1971-2001) 3D Model
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  #54  
Old Posted Aug 29, 2006, 5:06 PM
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Bergenser Bergenser is offline
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have buildt 5 buildings, now I have a great skyline to look at every day!
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  #55  
Old Posted Sep 7, 2006, 5:01 PM
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Wow! That is really nice work!
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  #56  
Old Posted Sep 7, 2006, 9:33 PM
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DaveofCali DaveofCali is offline
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STR, your gonna upstage my WTC 3D model huh?
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  #57  
Old Posted Sep 7, 2006, 9:42 PM
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^I don't recall seeing your model.

But yes. :p
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There are six phases to every project 1) enthusiasm, 2) disillusionment, 3) panic, 4) search for the guilty, 5) punishment of the innocent, 6) praise for the non-participants. - Guy Tozzoli
Build your own Model Skyscrapers** New York City 2015 3D Model W/ New WTC ** World Trade Center (1971-2001) 3D Model
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  #58  
Old Posted Sep 7, 2006, 11:30 PM
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DaveofCali DaveofCali is offline
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^ Well ok....

My WTC 3D model was perhaps the first detailed realtime 3D model of the WTC on the internet when it was released in 2002. My original model is polygonally less detailed, but it was made 4 years ago and with an emphasis of being shown in realtime 3D: as if you were actually walking around it. For that, you have to skillfully balance detail and speed, hence, minimizing polygon detail without a perceptible loss in detail, a technique that game 3D artists use by optimizing polygon count, skillfully using textures, and using things like LOD controlled detail reduction.

In 2003, I added the buildings around it to give more of a realistic look as if you were at the actual site, but I stopped work on it later because of a combination of a lack of being able to get additional accurate detail about the site, and the complexity of the model was overloading my computer (making my computer slow a lot, and the model being so complex to the point that realtime 3D was not feasible anymore at the time). You could have viewed it in realtime 3D using the Cortona VRML viewer, but the viewer sucked and there was no other available 3D realtime formats that were faster, that didn't cost money, and that allowed you to walk through the place. It was shown at www.wtc3D.com for a long time till I abandoned the project and the website was discontinued.

Here's an overhead render of my model:



And an overhead plaza view:

Last edited by DaveofCali; Sep 7, 2006 at 11:47 PM.
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  #59  
Old Posted Sep 8, 2006, 12:41 AM
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^I Remember that. It was good. At this point I've reached the same problem you have. My PC, as configured, can't take any more load. So I've shelved any upgrade to this incarnation of the WTC and am focusing on its successor.
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There are six phases to every project 1) enthusiasm, 2) disillusionment, 3) panic, 4) search for the guilty, 5) punishment of the innocent, 6) praise for the non-participants. - Guy Tozzoli
Build your own Model Skyscrapers** New York City 2015 3D Model W/ New WTC ** World Trade Center (1971-2001) 3D Model
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  #60  
Old Posted Sep 11, 2006, 2:13 AM
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When I clicked on this thread, I had a gut feeling this has something to do with STR's models.

Well, you deserve this. Good job man.

Amazing model to you too, DaveofCali.
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