So...here's the new stuff: 360x360 degree pannable panoramas. I've also been messing with the lighting system in order to make everything look right. After a lot of trial and error, mostly turning down the sun by ~50%, the metro NY model no longer looks hella washed out. It looks a lot more like it was supposed to look.
A few notes on the panos. The only format I can find that supports this in a simple way is Quicktime VR. Other alternatives either would have cost me, or you money to view. While I generally hate Apple for a lot of philosophical reasons, they're the only game in town. No other player will view these correctly (though WMP, in a somewhat cool way, will quickly frame through the component renders in 1/4 of a second) so you gotta have Quicktime.
Make sure to view them in full-screen.
1 World Trade Center, 102nd floor. The future Skyline Restaurant.
West and Liberty Sts.
Greenwich and Fulton Sts. NOTE: While troubleshooting my aforementioned crashing problem, I didn't transfer one of the materials that make up the outside of Tower 2. The large squares that look flat black should instead be dark, but reflective. This would apply to the West St. render too. I'll post something later with the fixed material.